![]() ![]() But when you stick pre-recorded, NON-interactive characters in this place, it goes against everything that VR can do and falls short of what traditional cinema does so well. All of that inherent interactivity is what makes immersive VR so exciting. Virtual Reality is designed to be interactive: you want to move and explore, walk, run and fly, you want to hold and use objects, navigate that world freely. It’s fun to be inside a virtual space but I have yet to get sucked into a story the way I do with cinema. If you are standing in a virtual space that looks and sounds and ‘feels’ real, the experience of watching pre-recorded actors (either photo-real or more cartoon style avatars) feels weird to me and I get very little emotional connection to the characters or the story. That same paradigm functions very differently in a virtual reality environment. ![]() VR has really the power of letting you be part of a story (Image by STX Surreal) Beginning of the VR movie “The Limit” by Robert Rodriguez. We know it’s a story on a screen, our mind kind of ‘clicks’ and goes into ‘story-receiving’ mode and we’re ready and willing to believe the characters and emotionally connect to them and the story. When you’re watching a film on a screen, that fourth wall between you and the story actually helps you suspend your disbelief and emotionally fall into that story. ![]() There’s nothing out there yet that can do this, and I believe one of the critical elements that keeps getting overlooked is the emotional connection between an audience and the fictional characters of the story. Yes, there are some powerful 360 video documentaries out there, and some immersive stories told with gaming engines are clever and enjoyable, but nothing I’ve experienced yet comes close to what I’m after: I’m looking for a well-written story, set in a completely immersive virtual world, using cinematic techniques of design, music, sound, and light, with meaningful, believable, and emotional performances from actors. I’ve watched and experienced many stories told using all varieties of Virtual Reality technology, and to me, they mostly come up short. However, to date, the results have been underwhelming. And as virtual reality technology became available to filmmakers, many of us have been experimenting to see what is possible with this exciting new toolset. I’ve had a lifelong obsession with wanting to not just watch a film, but experience it, from inside the magical world of the story. Hello everyone! I’m Jason Moore, I call myself a cross-platform visual storyteller since I write, direct, and produce in film, single and multi-camera television, theater, and emerging media. It will be a long and amazing journey inside VR storytelling.īefore leaving him the mic, I want to suggest you fund The MetaMovie project on Kickstarter, so that it can become a reality. To discover more this cool project, I have contacted Jason Moore, the mind behind MetaMovie, that will give you a long description of it. Furthermore, the MetaMovie starts with interactivity in mind and this means that the viewer becomes completely part of the story and can interact with it. This is more complicated to be organized (exactly as organizing a show in a theater is far more difficult than projecting a movie in a cinema) but has the advantage that is able to create a real bond between the actor and his/her viewer. ![]() What is really interesting of MetaMovie is that it mixes this with theater: the characters of the story you are immersed in are not simple recordings, but are actors performing live just for their audience. ![]()
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